The Boxing Manager Game official website is barely a week old, but I notice from the site tracker that there are already many people checking the site on an almost daily basis, waiting for the release date. Therefore, I decided to create the official forum prior to it's release so that I can keep you all up to date with how the game is coming on.
Now, on with the update...
As mentioned on the main website, the planned release date for the Boxing Manager game is May 2013. Well, we're already in May 2013, so, where is it? The way development is going, it looks like the release date will be at the end of May, so, in about two weeks.
One of the longest parts of development is balancing the fight engine. Because all 100 boxers in the game are creating randomly at start-up, with random stats and skill levels, every player will have a different game universe. This can make testing quite difficult, as often the fight engine seems to be working quite nicely, until you suddenly get a match between two boxers that throws up a situation you've not seen before. As each boxer has 15 different stats that affect their fight performance, each with a value from 1 to 20, and several different tactics that they can use in each fight, it can be very hard to simulate every possible combination. Nevertheless, testing is continuing at the same time as the art and screen layouts are being completed.
On the subject of screen layouts, if you take a look at the screenshots on the main site, you'll notice that there are none of the actual boxing match screens. The reason for this is that ongoing testing of the fight engine means that the match screens are still a mass of debug data, and the actual layout hasn't been completed yet.
Anyway, that's all for now, as I must get back to actually finishing this game. If you have any questions, please feel free to ask them on the forum, or you'll find me on Twitter as @jasonwebb71
Keep your guard up...
Jason Webb




